About Sparkwood and 21

Experimental creative skunkworks. Fuelled by good music and damn fine coffee.

How to lower your cholesterol

Eat more low-cholesterol foods. Here is a list of low-cholesterol foods:

  • oily fish: mackerel and salmon
  • olive oil, rapeseed oil and spreads made from those oils
  • brown rice, wholegrain bread, wholewheat pasta
  • nuts and seeds
  • fruit and vegetables

Eat less saturated fat. Here is a list of high-cholesterol foods that have high saturated fat:

  • meat pies, sausages, bacon, fatty cuts of meat
  • butter, lard, ghee
  • cream and hard cheese, like cheddar
  • cakes and biscuits
  • cured meats like salami, chorizo and pancetta
  • food that contains coconut oil and palm oil

Average man should eat no more than 30g of saturated fat a day. Average woman should eat no more than 20g of saturated fat a day

Tips to eat less fat:

  • compare food labels when you shop so you can choose foods that are lower in fat
  • choose lower-fat or reduced-fat dairy products or dairy alternatives
  • grill, bake, poach or steam food rather than frying or roasting
  • measure oil with a teaspoon to control the amount you use, or use an oil spray
  • trim visible fat and take the skin off meat and poultry before cooking it
  • choose leaner cuts of meat that are lower in fat, such as turkey breast and reduced-fat mince
  • make your meat stews and curries go further by adding vegetables and beans
  • try reduced-fat spreads, such as spreads based on olive or sunflower oils

Aim to do 150 minutes / 2.5 hours exercise a week. Like waking, running, cycling, swimming. Get that heart beating faster.

Don’t smoke.

Avoid drinking more than 14 units of alcohol per week. Have several drink free days / week. Avoid binge drinking.

Pretty sure if you follow The Five Excellences, this would help too.

How to lower your cholesterol2025-10-03T13:12:28+01:00

Crowdfunding through Itch… Itchfunding!

Here’s some handy guidance around using the platform itch.io as a funding platform. Good for games, I believe.

How to set up Itchfunding

Via this thread on the hellsite.

Crowdfunding is asking people to give you money to make, polish, or complete you work. For itchfunding, there isn’t a good refund or ‘all or nothing’ system like KS or Indiegogo. So, I recommend having your project in a playable state people can download immediately!

One of the huge benefits of itchfunding is you can run your campaign as long as you want. It doesn’t have to end after 30 or even 180 days. It’s a slower way of funding. Lets set up your campaign: * Build the game page * Configure rewards * Create graphics * Put it on Sale

Building the game page is just like any other game you put on itch. But you want to make sure you let people know that you are funding the production of the game, and that this isn’t a completed project! Set Release Status to In Development Add a Tag as “itchfunding”.

In your game’s write up, make it clear what you’re raising the money to do and what is missing from the file that the backers have access to today.

To have multiple tiers and rewards, use the Rewards Tab under “More”. You can specify a price, description and quantity. Select “New Purchases & Downloads require a reward”. So every purchase gets categorized.

 

If you have multiple files at different prices, be aware that itchio unlocks files based on purchase price, not rewards. If you have a $5 and $10 file and someone pays $10, they will get access to both. So add-ons don’t work and you need to name your files clearly!

When setting up different PDFs/files, make sure that their minimum prices and the rewards price all line up!

 

Using rewards also allows for non-digital-file rewards, such as collecting information to send people a postcard, physical object, or allow ‘behind the scenes access’.

For graphics, have your tiers in a graphic on the side bar and a fun funding goal graphic you can fill in! Request Custom CSS access! Why? Because you will want to remove the top buy button so buyers go to reward buttons! Request it here.

After you have custom CSS, edit your game page’s theme and add the following to your Custom CSS box:

.buy_row { display: none; }

 

It takes about a week to be granted access, so do it early!

If your page is a little long, create a link at the top that takes backers directly to your rewards.

e.g. page.com#rewards

Now that your page is setup, you’re ready to go live and turn on a Sale so you get the funding progress banner at the top! Make the game public, and then head over to your Sales and Bundles tab from your Dashboard and create a new sale.

If you have multiple funding goals, I recommend setting your Sale’s Earning Goal to your first funding goal, then edit your sale and increase the Earning Goal after you reach it. You can set it for 1% more, 5% less, whatever you’d like to do!

 

You’ve just created your first itchfunding campaign! You have a game page with a funding tracker on top, good informational graphics and tiers of support where people can pledge at different levels and you can collect and respond to people based on their tiers!

Here’s some more information: https://liminalhorrorrpg.com/Game%20Design/Funding/

Crowdfunding through Itch… Itchfunding!2025-10-03T13:07:42+01:00

Ergodic LIterature

Ergodic literature is a genre of literature in which nontrivial effort is required for the reader to traverse the text. The term was coined by Espen J. Aarseth in his 1997 book Cybertext—Perspectives on Ergodic Literature, derived from the Greek words ergon, meaning “work”, and hodos, meaning “path”

Here’s a list of books classified as ergodic literature.

Agrippa, William Gibson. A 300-line semi-autobiographical novel. It exists in two forms, either on a 3.5″ floppy disk, where the text scrolls by automatically, and encrypts itself once it has passed, or as an artist’s book, of which the pages have been treated with photosensitive chemicals, such that the first exposure to light would effect gradual fading.

Bottom’s Dream, Arno Schmidt. A novel, published in folio format with 1,334 pages, told mostly in three shifting columns, presenting the text in the form of notes, collages, and typewritten pages.

Building Stories, Chris Ware. A graphic novel presented as fourteen separate works packaged within a box. Each component work has a distinct presentation—including a mock Little Golden Book, newspaper, broadsheet and flip book—and can be read in any order.

Cain’s Jawbone, Edward Powys Mathers. The book consists of a 100-page prose narrative with its pages arranged in the wrong order. To solve the puzzle, the reader must determine the correct order of the pages and also the names of the murderers and victims within the story. The story’s text includes a large number of quotations, references, puns, Spoonerisms and other word games.

Cent mille milliards de poèmes, Raymond Queneau. A set of ten poems, printed on card with each line on a separate strip. As all ten sonnets have not just the same rhyme scheme but the same rhyme sounds, any lines from a sonnet can be combined with any from the nine others, allowing for 1014 (= 100,000,000,000,000) different poems.

Dictionary of the Khazars, Milorad Pavić. Three cross-referenced mini-encyclopedias, sometimes contradicting each other, each compiled from the sources of one of the major Abrahamic religions.

Fighting Fantasy, Steve Jackson & Ian Livingstone. A set of fantasy novels written in the second person in which the reader makes choices throughout, leading to a number of different possible endings.

Hopscotch, Julio Cortázar. A stream-of-consciousness novel which can be read either linearly, or according to an alternative chapter order listed at the start.

House of Leaves, Mark Z Danielowski. A novel with a very unusual layout, presented as a story about a manuscript about a movie about a house that is larger on the inside than the outside.

The I Ching, China, as old as 900 BCE. A divination text in which bundles of yarrow stalks are arranged to form numbers.

Life: A User’s Manual, Georges Perec. A “series of novels” that can be read both linearly and non-linearly by navigating through an index of characters and stories, which Perec thought of as hypertext links.

Pale Fire, Vladimir Nabokov. A novel consisting of a 999-line unfinished poem in four cantos, written by John Shade, and a pseudo-academic analysis by his neighbour and university colleague Charles Kinbote, where the majority of the book’s “plot” is situated, and an index. Aarseth notes that it “can be read either unicursally, straight through, or multicursally, jumping between the comments and the poem.

S, JJ Abrams & Doug Dorst. Composed of the novel Ship of Theseus (by the fictional V. M. Straka), hand-written notes filling the book’s margins, and supplementary material loosely inserted between the pages.

The Griffin and Sabine Trilogy, Nick Bantock. Three stories, told through a series of letters and postcards between the two main characters. Every page features a postcard or a letter enclosed in an envelope.

XX, Rian Hughes. A science fiction novel told in part through ephemera such as declassified documents, artworks, graphics, and a novel within the novel

Ergodic LIterature2025-10-03T12:56:48+01:00

REPAIRING CLOTHES FOR JOY

This idea came from an article on LinkedIn of all places.

So I’m going to write it in that annoying LinkedIn style.

Lean in…

When your clothes start to decay and fall apart, don’t throw them away.

Repair them.

Using the Japanese practice of Kintsugi where broken porcelain or ceramic vessels are repaired with a gold lacquer.

The breaks are celebrated, and the object is given a second life.

Patch the holes in your old clothes, but not with a hidden patch.

Celebrate the repair by making them as loud as possible with brightly-coloured threads and fabrics.

Call attention to the repair by branding it with a label (in the case of the article it was branded with their company masamichisouzou.com which appears to be a very interesting organisation).

Repair your clothes with joy.

Own your clothes for longer.

And be proud.

(sorry)

REPAIRING CLOTHES FOR JOY2025-08-25T20:57:20+01:00